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 controlled generation


Controlled Generation with Equivariant Variational Flow Matching

arXiv.org Artificial Intelligence

We derive a controlled generation objective within the framework of Variational Flow Matching (VFM), which casts flow matching as a variational inference problem. We demonstrate that controlled generation can be implemented two ways: (1) by way of end-to-end training of conditional generative models, or (2) as a Bayesian inference problem, enabling post hoc control of unconditional models without retraining. Furthermore, we establish the conditions required for equivariant generation and provide an equivariant formulation of VFM tailored for molecular generation, ensuring invariance to rotations, translations, and permutations. We evaluate our approach on both uncontrolled and controlled molecular generation, achieving state-of-the-art performance on uncontrolled generation and outperforming state-of-the-art models in controlled generation, both with end-to-end training and in the Bayesian inference setting. This work strengthens the connection between flow-based generative modeling and Bayesian inference, offering a scalable and principled framework for constraint-driven and symmetry-aware generation.


Multilingual Controlled Generation And Gold-Standard-Agnostic Evaluation of Code-Mixed Sentences

arXiv.org Artificial Intelligence

Code-mixing, the practice of alternating between two or more languages in an utterance, is a common phenomenon in multilingual communities. Due to the colloquial nature of code-mixing, there is no singular correct way to translate an English sentence into a code-mixed sentence. For this reason, standard n-gram-based MT evaluation metrics such as the BLEU score are not appropriate for code-mixed evaluation. To demonstrate this, we propose a novel method for code-mixed text generation: Controlled Generation, which parameterizes the code-mixing degree (CMD) and enables the generation of multiple semantically equivalent code-mixed sentences from a given English sentence. We introduce a robust new evaluation metric: GAME: A Gold-Standard Agnostic Measure for Evaluation of Code-Mixed Sentences. GAME is both language-agnostic and gold-standard-agnostic, i.e. unlike other metrics, GAME does not require gold-standard code-mixed sentences for evaluation, thus eliminating the need for human annotators in the code-mixed evaluation process. When used to evaluate semantically equivalent code-mixed sentences, we find that GAME scores have a lower standard deviation than BLEU scores. Further, we create and release a dataset containing gold-standard code-mixed sentences across 4 language pairs: English-{Hindi, Bengali, French, Spanish} to encourage more computational research on code-mixing.


D-Flow: Differentiating through Flows for Controlled Generation

arXiv.org Artificial Intelligence

Taming the generation outcome of state of the art Diffusion and Flow-Matching (FM) models without having to re-train a task-specific model unlocks a powerful tool for solving inverse problems, conditional generation, and controlled generation in general. In this work we introduce D-Flow, a simple framework for controlling the generation process by differentiating through the flow, optimizing for the source (noise) point. We motivate this framework by our key observation stating that for Diffusion/FM models trained with Gaussian probability paths, differentiating through the generation process projects gradient on the data manifold, implicitly injecting the prior into the optimization process. We validate our framework on linear and non-linear controlled generation problems including: image and audio inverse problems and conditional molecule generation reaching state of the art performance across all.


Controlled Generation with Prompt Insertion for Natural Language Explanations in Grammatical Error Correction

arXiv.org Artificial Intelligence

In Grammatical Error Correction (GEC), it is crucial to ensure the user's comprehension of a reason for correction. Existing studies present tokens, examples, and hints as to the basis for correction but do not directly explain the reasons for corrections. Although methods that use Large Language Models (LLMs) to provide direct explanations in natural language have been proposed for various tasks, no such method exists for GEC. Generating explanations for GEC corrections involves aligning input and output tokens, identifying correction points, and presenting corresponding explanations consistently. However, it is not straightforward to specify a complex format to generate explanations, because explicit control of generation is difficult with prompts. This study introduces a method called controlled generation with Prompt Insertion (PI) so that LLMs can explain the reasons for corrections in natural language. In PI, LLMs first correct the input text, and then we automatically extract the correction points based on the rules. The extracted correction points are sequentially inserted into the LLM's explanation output as prompts, guiding the LLMs to generate explanations for the correction points. We also create an Explainable GEC (XGEC) dataset of correction reasons by annotating NUCLE, CoNLL2013, and CoNLL2014. Although generations from GPT-3 and ChatGPT using original prompts miss some correction points, the generation control using PI can explicitly guide to describe explanations for all correction points, contributing to improved performance in generating correction reasons.


Data-Efficiency with a Single GPU: An Exploration of Transfer Methods for Small Language Models

arXiv.org Artificial Intelligence

Multi-task learning (MTL), instruction tuning, and prompting have recently been shown to improve the generalizability of large language models to new tasks. However, the benefits of such methods are less well-documented in smaller language models, with some studies finding contradictory results. In this work, we explore and isolate the effects of (i) model size, (ii) general purpose MTL, (iii) in-domain MTL, (iv) instruction tuning, and (v) few-shot fine-tuning for models with fewer than 500 million parameters. Our experiments in the zero-shot setting demonstrate that models gain 31% relative improvement, on average, from general purpose MTL, with an additional 37.6% relative gain from in-domain MTL. Contradictory to prior works on large models, we find that instruction tuning provides a modest 2% performance improvement for small models.


Toward Controlled Generation of Text

arXiv.org Artificial Intelligence

Generic generation and manipulation of text is challenging and has limited success compared to recent deep generative modeling in visual domain. This paper aims at generating plausible natural language sentences, whose attributes are dynamically controlled by learning disentangled latent representations with designated semantics. We propose a new neural generative model which combines variational auto-encoders and holistic attribute discriminators for effective imposition of semantic structures. With differentiable approximation to discrete text samples, explicit constraints on independent attribute controls, and efficient collaborative learning of generator and discriminators, our model learns highly interpretable representations from even only word annotations, and produces realistic sentences with desired attributes. Quantitative evaluation validates the accuracy of sentence and attribute generation.